BLACK MOORS WATERWAYS ROOM 44 (SECTION 6)
Room 2 - The Guardians hall
Access to this room is blocked by a locked door between it and Room 1. The lock is of Hard difficulty.
The room itself is guarded by four animated Guardian Statues. The statues resemble paladins of the Blind Lawbringer.
Guardian Statues
Note: The capabilities below are to provide a guide for building your own version of this creature in the RPG system of your choice.
Damage Capacity - Moderate. The magic that holds the statues together is moderately strong but will break if dealt sufficient damage.
Armor - High. The statues are made of solid granite. They are resistant to slashing damage and immune to piercing damage.
Magic Resistance - The statues are magically enchanted to move as well as repel fire and electric damage. The statues are immune to poison and enchantment magic.
Stone Swords - The stone swords of the statues are razor sharp and jagged. They deal moderate damage.