Marginal Worlds
If you've not listened to The Maniculum Podcast, I highly recommend it. Zoe Franznick and Mac Boyle do an excellent job of bringing those cultures and time periods (specifically medieval in their case) into the spotlight and helping their listeners find those useful touchstones in medieval literature and events that we can bring into our modern RPG storytelling.
From all of these discussions, Zoe and Mac have pulled together 50 magic items that are based around real-life items that can be found in museums or medieval manuscripts. These magic items can be found in Marginal Worlds, their first TTRPG supplement that is now live on Kickstarter. Marginal Worlds is a deck of cards with these magic items detailed and illustrated for use in any TTRPG campaign.
Returning to the Cage - A Review of Planescape: Adventures in the Multiverse
Planescape was weird, vast, and groundbreaking. It has endured as card games and video games and has been kept alive by those that love it and even revisited occasionally in subsequent editions of D&D. Now, with Adventures in the Multiverse, 5th Edition finally returns to the planes and brings the setting back to life with modern updates, beautiful artwork, and a clever adventure campaign that pays homage to the past.
Tempting the Fates: Using the Deck (and the Book) of Many Things
Delayed several months due to a production error, The Book of Many Things for Dungeons & Dragons is finally hitting store shelves. It’s a unique addition to the official D&D product line - a beautifully crafted supplement that is both a game accessory and a book of game options. Neither is necessary to play D&D (or even to use the Deck of Many Things that it's based around) but for those who pick it up, you will enjoy what it offers.
Dragons, Giants, and Obelisks
New publications from the D&D Team have been slow this year (Tales From the Golden Vault was their last publication back in February), but they are now making up for lost time in the back half of 2023. A string of books have been released rapid-fire with more on the way. These first three books each fall into a different aspect of D&D books - lore, supplements, and adventures. The Practically Complete Guide to Dragons is a rules-light, lore-heavy book that acts as a good companion to Fizban's Treasury of Dragons. Next, Bigby Presents: Glory of the Giants is a rules-heavy supplement that provides everything you need to include giants, giant kin, and giant treasure into your D&D Campaigns. Finally, Phandelver and Below: The Shattered Obelisk is an expansion on the original starter adventure, Lost Mine of Phandelver, that takes adventurers into a full campaign ranging from levels 1-12. We'll take a look at each of these and help you decide what works best for your gaming and worldbuilding needs.
Dragonbane - Modern Sword and Sorcery Roleplaying
Dragonbane from Free League Press is a revival of the veteran Scandinavian RPG, Drakar och Demoner ("Dragons and Demons"). Originally based on Chaosium's Magic World, which was based on their Basic Roleplaying (also receiving its own revival!), this new version incorporates elements of Free League's Year Zero Engine. It then blends in classic Drakar och Demoner and modern 5e elements. The result is a refreshing RPG that feels familiar yet makes more sense than what you've expected from a fantasy RPG. Packaged in the excellent art direction and print quality expected from Free League, this is a game that anyone looking for a break from the usual fantasy RPG should pick up.
Shadow of the Dragon Queen - A Dragonlance Fan's First Impressions
With the impending release of the first official Dungeons & Dragons 5th Edition product set in the Dragonlance campaign setting, many long-term fans are concerned about the direction of Dragonlance. Has this new product changed existing lore? Is Wizards of the Coast ruining our beloved setting? As a long-time fan of this setting, I take a look to answer these questions.
The One Ring Roleplaying Game
With the release of the Rings of Power series on Amazon Prime, people are now (for better or worse) talking about Middle-Earth again. This will inevitably lead some people to look for a role-playing game so they can create their own adventures in J.R.R. Tolkein's world.
The One Ring by Free League Publishing is perfect for players who want to journey there and back again.
Historica Arcanum - The City of Crescent
Historica Arcanum - The City of Crescent by Metis Media achieves the goal of presenting a fantastical non-western setting for Dungeons & Dragons that is authentic to the culture in which it is set. It also includes a four-act adventure and a toolbox for worldbuilding in an alternate history. It does all of this in a beautifully crafted 411-page book with evocative illustrations, fresh ideas, and rich lore.
Spelljammer Part 2: Boo's Astral Menagerie
How does a DM populate the vastness of Wildspace and the Astral Plane? With the help of a miniature Giant Space Hamster, of course!
Boo's Astral Menagerie is the "Monster Manual" of Spelljammer: Adventures in Space.
Spelljammer Part 1: Astral Adventurer's Guide
Spelljammer finally makes its spectacular return in a beautiful way, Spelljammer: Adventures in Space - a three book boxed set full of updated rules, beautiful artwork, character options, aliens, monsters, and of course, Spelljammers.
Journeys Through the Radiant Citadel
Journeys Through the Radiant Citadel is a collection of thirteen adventures for Dungeons & Dragons that can be played individually or as a loose campaign.
The true strength of this book is that it thinks outside the box about D&D adventures. The settings are refreshingly not European-styled lands but rather pull from other parts of our world bringing along touchstones of the cultures that might be found there.